# copyTextureSupport

> Support for various Graphics.CopyTexture cases (Read Only).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static CopyTextureSupport copyTextureSupport { get; }
```

### Remarks

Most modern platforms and graphics APIs support quite flexible texture copy (e.g. copy from a [RenderTexture](/engine/6000.7/script-reference/unityengine/rendertexture.md) into a [Cubemap](/engine/6000.7/script-reference/unityengine/cubemap.md) face). However some older systems might not support certain parts of texture copy functionality. [CopyTextureSupport](/engine/6000.7/script-reference/unityengine/rendering/copytexturesupport.md) flags indicate this.

Additional Resources: [Graphics.CopyTexture](/engine/6000.7/script-reference/unityengine/graphics/copytexture.md), [CopyTextureSupport](/engine/6000.7/script-reference/unityengine/rendering/copytexturesupport.md).
