# GetAllSubsystemDescriptors(List<ISubsystemDescriptor>)

> Gets all of the currently known subsystem descriptors regardless of specific subsystem type.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.SubsystemsModule

```csharp
public static void GetAllSubsystemDescriptors(List<ISubsystemDescriptor> descriptors)
```

### Parameters

**** (\[List\<ISubsystemDescriptor>]\(https\://learn.microsoft.com/dotnet/api/system.collections.generic.list-1)): Subsystem descriptors.
