# UnregisterSpriteChangeCallback(UnityAction<SpriteRenderer>)

> Removes a callback (that receives a notification when the Sprite reference changes) that was previously registered to a SpriteRenderer.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void UnregisterSpriteChangeCallback(UnityAction<SpriteRenderer> callback)
```

### Parameters

**** (\[UnityAction\<SpriteRenderer>]\(/engine/6000.7/script-reference/unityengine/events/unityaction)): The callback to be removed.
