# SpriteRenderer

> A component that renders a Sprite. If a GameObject has a SpriteRenderer component, the component renders the assigned Sprite asset on the screen using the position, rotation and scale from the Transform component. You can use this to draw characters, items, backgrounds, and other visual elements in a 2D game.

## Definition

* **Type:** Class
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule
* **Inherits from:** [Renderer](/engine/6000.7/script-reference/unityengine/renderer.md)

```csharp
[RequireComponent(typeof(Transform))]
public sealed class SpriteRenderer : Renderer
```

## Remarks

Additional Resources: [Sprite](/engine/6000.7/script-reference/unityengine/sprite.md), [Transform](/engine/6000.7/script-reference/unityengine/transform.md), [SpriteShapeRenderer](/engine/6000.7/script-reference/unityengine/u2d/spriteshaperenderer.md), [SpriteMask](/engine/6000.7/script-reference/unityengine/spritemask.md), [SpriteAtlas](/engine/6000.7/script-reference/unityengine/u2d/spriteatlas.md).

## Examples

```csharp
using UnityEngine;

// This example script demonstrates how to change the sprite and the sprite color, and flip the sprite horizontally and vertically.
// Attach this script to a GameObject with a SpriteRenderer component and assign a Sprite to the Sprite field in the Inspector.
public class Example : MonoBehaviour
{
    public Sprite sprite;

    private SpriteRenderer m_spriteRenderer;

    private void Awake()
    {
        // Fetch the SpriteRenderer from the GameObject
        m_spriteRenderer = GetComponent<SpriteRenderer>();
    }

    private void Start()
    {
        // Change the sprite to the one in the sprite field
        m_spriteRenderer.sprite = sprite;

        // Change the color of the sprite to red
        m_spriteRenderer.color = Color.red;

        // Flip the sprite horizontally
        m_spriteRenderer.flipX = true;

        // Flip the sprite vertically
        m_spriteRenderer.flipY = true;
    }
}
```

## Properties

| Property                                                                                                     | Description                                                                                                                                                                                                                                                                                                                                                  |
| ------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| [adaptiveModeThreshold](/engine/6000.7/script-reference/unityengine/spriterenderer/adaptivemodethreshold.md) | The current threshold for Sprite Renderer tiling.                                                                                                                                                                                                                                                                                                            |
| [color](/engine/6000.7/script-reference/unityengine/spriterenderer/color.md)                                 | Rendering color for the Sprite graphic.                                                                                                                                                                                                                                                                                                                      |
| [drawMode](/engine/6000.7/script-reference/unityengine/spriterenderer/drawmode.md)                           | The current draw mode of the Sprite Renderer.                                                                                                                                                                                                                                                                                                                |
| [flipX](/engine/6000.7/script-reference/unityengine/spriterenderer/flipx.md)                                 | Flips the sprite on the X axis.                                                                                                                                                                                                                                                                                                                              |
| [flipY](/engine/6000.7/script-reference/unityengine/spriterenderer/flipy.md)                                 | Flips the sprite on the Y axis.                                                                                                                                                                                                                                                                                                                              |
| [maskInteraction](/engine/6000.7/script-reference/unityengine/spriterenderer/maskinteraction.md)             | Specifies how the sprite interacts with the masks.                                                                                                                                                                                                                                                                                                           |
| [size](/engine/6000.7/script-reference/unityengine/spriterenderer/size.md)                                   | Property to set or get the size to render when the [SpriteRenderer.drawMode](/engine/6000.7/script-reference/unityengine/spriterenderer/drawmode.md) is set to [SpriteDrawMode.Sliced](/engine/6000.7/script-reference/unityengine/spritedrawmode/sliced.md) or [SpriteDrawMode.Tiled](/engine/6000.7/script-reference/unityengine/spritedrawmode/tiled.md). |
| [sprite](/engine/6000.7/script-reference/unityengine/spriterenderer/sprite.md)                               | The Sprite to render.                                                                                                                                                                                                                                                                                                                                        |
| [spriteSortPoint](/engine/6000.7/script-reference/unityengine/spriterenderer/spritesortpoint.md)             | Determines the position of the [Sprite](/engine/6000.7/script-reference/unityengine/sprite.md) used for sorting the [SpriteRenderer](/engine/6000.7/script-reference/unityengine/spriterenderer.md).                                                                                                                                                         |
| [tileMode](/engine/6000.7/script-reference/unityengine/spriterenderer/tilemode.md)                           | The current tile mode of the Sprite Renderer.                                                                                                                                                                                                                                                                                                                |

## Methods

| Method                                                                                                                         | Description                                                                                                                             |
| ------------------------------------------------------------------------------------------------------------------------------ | --------------------------------------------------------------------------------------------------------------------------------------- |
| [GetBlendShapeWeight](/engine/6000.7/script-reference/unityengine/spriterenderer/getblendshapeweight.md)                       | Gets the weight of a blend shape for this renderer.                                                                                     |
| [RegisterSpriteChangeCallback](/engine/6000.7/script-reference/unityengine/spriterenderer/registerspritechangecallback.md)     | Registers a callback to receive a notification when the SpriteRenderer's Sprite reference changes.                                      |
| [SetBlendShapeWeight](/engine/6000.7/script-reference/unityengine/spriterenderer/setblendshapeweight.md)                       | Sets the weight of a blend shape for this renderer.                                                                                     |
| [UnregisterSpriteChangeCallback](/engine/6000.7/script-reference/unityengine/spriterenderer/unregisterspritechangecallback.md) | Removes a callback (that receives a notification when the Sprite reference changes) that was previously registered to a SpriteRenderer. |

## Inheritance

**Inherited Members:**

* [Renderer.ResetBounds()](/engine/6000.7/script-reference/unityengine/renderer/resetbounds.md)
* [Renderer.ResetLocalBounds()](/engine/6000.7/script-reference/unityengine/renderer/resetlocalbounds.md)
* [Renderer.HasPropertyBlock()](/engine/6000.7/script-reference/unityengine/renderer/haspropertyblock.md)
* [Renderer.SetPropertyBlock(MaterialPropertyBlock)](/engine/6000.7/script-reference/unityengine/renderer/setpropertyblock.md#setpropertyblock\(materialpropertyblock\))
* [Renderer.SetPropertyBlock(MaterialPropertyBlock, int)](/engine/6000.7/script-reference/unityengine/renderer/setpropertyblock.md#setpropertyblock\(materialpropertyblock-int\))
* [Renderer.GetPropertyBlock(MaterialPropertyBlock)](/engine/6000.7/script-reference/unityengine/renderer/getpropertyblock.md#getpropertyblock\(materialpropertyblock\))
* [Renderer.GetPropertyBlock(MaterialPropertyBlock, int)](/engine/6000.7/script-reference/unityengine/renderer/getpropertyblock.md#getpropertyblock\(materialpropertyblock-int\))
* [Renderer.GetMaterials(List\<Material>)](/engine/6000.7/script-reference/unityengine/renderer/getmaterials.md)
* [Renderer.SetSharedMaterials(List\<Material>)](/engine/6000.7/script-reference/unityengine/renderer/setsharedmaterials.md)
* [Renderer.SetMaterials(List\<Material>)](/engine/6000.7/script-reference/unityengine/renderer/setmaterials.md)
* [Renderer.GetSharedMaterials(List\<Material>)](/engine/6000.7/script-reference/unityengine/renderer/getsharedmaterials.md)
* [Renderer.GetClosestReflectionProbes(List\<ReflectionProbeBlendInfo>)](/engine/6000.7/script-reference/unityengine/renderer/getclosestreflectionprobes.md)
* [Renderer.bounds](/engine/6000.7/script-reference/unityengine/renderer/bounds.md)
* [Renderer.localBounds](/engine/6000.7/script-reference/unityengine/renderer/localbounds.md)
* [Renderer.enabled](/engine/6000.7/script-reference/unityengine/renderer/enabled.md)
* [Renderer.isVisible](/engine/6000.7/script-reference/unityengine/renderer/isvisible.md)
* [Renderer.shadowCastingMode](/engine/6000.7/script-reference/unityengine/renderer/shadowcastingmode.md)
* [Renderer.receiveShadows](/engine/6000.7/script-reference/unityengine/renderer/receiveshadows.md)
* [Renderer.forceRenderingOff](/engine/6000.7/script-reference/unityengine/renderer/forcerenderingoff.md)
* [Renderer.staticShadowCaster](/engine/6000.7/script-reference/unityengine/renderer/staticshadowcaster.md)
* [Renderer.motionVectorGenerationMode](/engine/6000.7/script-reference/unityengine/renderer/motionvectorgenerationmode.md)
* [Renderer.lightProbeUsage](/engine/6000.7/script-reference/unityengine/renderer/lightprobeusage.md)
* [Renderer.reflectionProbeUsage](/engine/6000.7/script-reference/unityengine/renderer/reflectionprobeusage.md)
* [Renderer.renderingLayerMask](/engine/6000.7/script-reference/unityengine/renderer/renderinglayermask.md)
* [Renderer.rendererPriority](/engine/6000.7/script-reference/unityengine/renderer/rendererpriority.md)
* [Renderer.rayTracingMode](/engine/6000.7/script-reference/unityengine/renderer/raytracingmode.md)
* [Renderer.rayTracingAccelerationStructureBuildFlags](/engine/6000.7/script-reference/unityengine/renderer/raytracingaccelerationstructurebuildflags.md)
* [Renderer.rayTracingAccelerationStructureBuildFlagsOverride](/engine/6000.7/script-reference/unityengine/renderer/raytracingaccelerationstructurebuildflagsoverride.md)
* [Renderer.sortingLayerName](/engine/6000.7/script-reference/unityengine/renderer/sortinglayername.md)
* [Renderer.sortingLayerID](/engine/6000.7/script-reference/unityengine/renderer/sortinglayerid.md)
* [Renderer.sortingOrder](/engine/6000.7/script-reference/unityengine/renderer/sortingorder.md)
* [Renderer.isLOD0](/engine/6000.7/script-reference/unityengine/renderer/islod0.md)
* [Renderer.allowOcclusionWhenDynamic](/engine/6000.7/script-reference/unityengine/renderer/allowocclusionwhendynamic.md)
* [Renderer.forceMeshLod](/engine/6000.7/script-reference/unityengine/renderer/forcemeshlod.md)
* [Renderer.meshLodSelectionBias](/engine/6000.7/script-reference/unityengine/renderer/meshlodselectionbias.md)
* [Renderer.isPartOfStaticBatch](/engine/6000.7/script-reference/unityengine/renderer/ispartofstaticbatch.md)
* [Renderer.worldToLocalMatrix](/engine/6000.7/script-reference/unityengine/renderer/worldtolocalmatrix.md)
* [Renderer.localToWorldMatrix](/engine/6000.7/script-reference/unityengine/renderer/localtoworldmatrix.md)
* [Renderer.lightProbeProxyVolumeOverride](/engine/6000.7/script-reference/unityengine/renderer/lightprobeproxyvolumeoverride.md)
* [Renderer.probeAnchor](/engine/6000.7/script-reference/unityengine/renderer/probeanchor.md)
* [Renderer.lightmapIndex](/engine/6000.7/script-reference/unityengine/renderer/lightmapindex.md)
* [Renderer.lightmapScaleOffset](/engine/6000.7/script-reference/unityengine/renderer/lightmapscaleoffset.md)
* [Renderer.materials](/engine/6000.7/script-reference/unityengine/renderer/materials.md)
* [Renderer.material](/engine/6000.7/script-reference/unityengine/renderer/material.md)
* [Renderer.sharedMaterial](/engine/6000.7/script-reference/unityengine/renderer/sharedmaterial.md)
* [Renderer.sharedMaterials](/engine/6000.7/script-reference/unityengine/renderer/sharedmaterials.md)
* [Renderer.LODGroup()](/engine/6000.7/script-reference/unityengine/renderer/lodgroup.md)
* [Renderer.lodGroupMask](/engine/6000.7/script-reference/unityengine/renderer/lodgroupmask.md)
* [Component.GetComponent(Type)](/engine/6000.7/script-reference/unityengine/component/getcomponent.md#getcomponent\(type\))
* [Component.GetComponent\<T>()](/engine/6000.7/script-reference/unityengine/component/getcomponent.md)
* [Component.TryGetComponent(Type, Component)](/engine/6000.7/script-reference/unityengine/component/trygetcomponent.md)
* [Component.TryGetComponent\<T>(T)](/engine/6000.7/script-reference/unityengine/component/trygetcomponent.md)
* [Component.GetComponent(string)](/engine/6000.7/script-reference/unityengine/component/getcomponent.md#getcomponent\(string\))
* [Component.GetComponentInChildren(Type, bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentinchildren.md#getcomponentinchildren\(type-bool\))
* [Component.GetComponentInChildren(Type)](/engine/6000.7/script-reference/unityengine/component/getcomponentinchildren.md#getcomponentinchildren\(type\))
* [Component.GetComponentInChildren\<T>(bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentinchildren.md)
* [Component.GetComponentsInChildren(Type, bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinchildren.md)
* [Component.GetComponentsInChildren\<T>(bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinchildren.md#getcomponentsinchildrent\(bool\))
* [Component.GetComponentsInChildren\<T>(bool, List\<T>)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinchildren.md)
* [Component.GetComponentsInChildren\<T>()](/engine/6000.7/script-reference/unityengine/component/getcomponentsinchildren.md#getcomponentsinchildrent\(\))
* [Component.GetComponentsInChildren\<T>(List\<T>)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinchildren.md)
* [Component.GetComponentInParent(Type, bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentinparent.md#getcomponentinparent\(type-bool\))
* [Component.GetComponentInParent(Type)](/engine/6000.7/script-reference/unityengine/component/getcomponentinparent.md#getcomponentinparent\(type\))
* [Component.GetComponentInParent\<T>(bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentinparent.md#getcomponentinparentt\(bool\))
* [Component.GetComponentInParent\<T>()](/engine/6000.7/script-reference/unityengine/component/getcomponentinparent.md#getcomponentinparentt\(\))
* [Component.GetComponentsInParent(Type, bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinparent.md)
* [Component.GetComponentsInParent\<T>(bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinparent.md#getcomponentsinparentt\(bool\))
* [Component.GetComponentsInParent\<T>(bool, List\<T>)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinparent.md)
* [Component.GetComponentsInParent\<T>()](/engine/6000.7/script-reference/unityengine/component/getcomponentsinparent.md#getcomponentsinparentt\(\))
* [Component.GetComponents(Type)](/engine/6000.7/script-reference/unityengine/component/getcomponents.md#getcomponents\(type\))
* [Component.GetComponents(Type, List\<Component>)](/engine/6000.7/script-reference/unityengine/component/getcomponents.md#getcomponents\(type-listcomponent\))
* [Component.GetComponents\<T>(List\<T>)](/engine/6000.7/script-reference/unityengine/component/getcomponents.md)
* [Component.GetComponents\<T>()](/engine/6000.7/script-reference/unityengine/component/getcomponents.md#getcomponentst\(\))
* [Component.GetComponentIndex()](/engine/6000.7/script-reference/unityengine/component/getcomponentindex.md)
* [Component.CompareTag(string)](/engine/6000.7/script-reference/unityengine/component/comparetag.md#comparetag\(string\))
* [Component.CompareTag(TagHandle)](/engine/6000.7/script-reference/unityengine/component/comparetag.md#comparetag\(taghandle\))
* [Component.SendMessageUpwards(string, Object, SendMessageOptions)](/engine/6000.7/script-reference/unityengine/component/sendmessageupwards.md#sendmessageupwards\(string-object-sendmessageoptions\))
* [Component.SendMessageUpwards(string, SendMessageOptions)](/engine/6000.7/script-reference/unityengine/component/sendmessageupwards.md#sendmessageupwards\(string-sendmessageoptions\))
* [Component.SendMessage(string, Object)](/engine/6000.7/script-reference/unityengine/component/sendmessage.md#sendmessage\(string-object\))
* [Component.SendMessage(string)](/engine/6000.7/script-reference/unityengine/component/sendmessage.md#sendmessage\(string\))
* [Component.SendMessage(string, Object, SendMessageOptions)](/engine/6000.7/script-reference/unityengine/component/sendmessage.md#sendmessage\(string-object-sendmessageoptions\))
* [Component.SendMessage(string, SendMessageOptions)](/engine/6000.7/script-reference/unityengine/component/sendmessage.md#sendmessage\(string-sendmessageoptions\))
* [Component.BroadcastMessage(string, Object, SendMessageOptions)](/engine/6000.7/script-reference/unityengine/component/broadcastmessage.md#broadcastmessage\(string-object-sendmessageoptions\))
* [Component.BroadcastMessage(string, SendMessageOptions)](/engine/6000.7/script-reference/unityengine/component/broadcastmessage.md#broadcastmessage\(string-sendmessageoptions\))
* [Component.transform](/engine/6000.7/script-reference/unityengine/component/transform.md)
* [Component.transformHandle](/engine/6000.7/script-reference/unityengine/component/transformhandle.md)
* [Component.gameObject](/engine/6000.7/script-reference/unityengine/component/gameobject.md)
* [Component.tag](/engine/6000.7/script-reference/unityengine/component/tag.md)
* [Object.GetEntityId()](/engine/6000.7/script-reference/unityengine/object/getentityid.md)
* [Object.GetHashCode()](/engine/6000.7/script-reference/unityengine/object/gethashcode.md)
* [Object.InstantiateAsync\<T>(T)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Transform)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Vector3, Quaternion)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Transform, Vector3, Quaternion)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Vector3, Quaternion)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, Vector3, Quaternion)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, Vector3, Quaternion, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, InstantiateParameters, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, InstantiateParameters, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Vector3, Quaternion, InstantiateParameters, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Vector3, Quaternion, InstantiateParameters, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>, InstantiateParameters, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.Instantiate(Object, Vector3, Quaternion)](/engine/6000.7/script-reference/unityengine/object/instantiate.md#instantiate\(object-vector3-quaternion\))
* [Object.Instantiate(Object, Vector3, Quaternion, Transform)](/engine/6000.7/script-reference/unityengine/object/instantiate.md#instantiate\(object-vector3-quaternion-transform\))
* [Object.Instantiate(Object)](/engine/6000.7/script-reference/unityengine/object/instantiate.md#instantiate\(object\))
* [Object.Instantiate(Object, Scene)](/engine/6000.7/script-reference/unityengine/object/instantiate.md#instantiate\(object-scene\))
* [Object.Instantiate\<T>(T, InstantiateParameters)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Vector3, Quaternion, InstantiateParameters)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate(Object, Transform)](/engine/6000.7/script-reference/unityengine/object/instantiate.md#instantiate\(object-transform\))
* [Object.Instantiate(Object, Transform, bool)](/engine/6000.7/script-reference/unityengine/object/instantiate.md#instantiate\(object-transform-bool\))
* [Object.Instantiate\<T>(T)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Vector3, Quaternion)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Vector3, Quaternion, Transform)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Transform)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Transform, bool)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Destroy(Object, float)](/engine/6000.7/script-reference/unityengine/object/destroy.md)
* [Object.DestroyImmediate(Object, bool)](/engine/6000.7/script-reference/unityengine/object/destroyimmediate.md)
* [Object.FindObjectsByType(Type)](/engine/6000.7/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytype\(type\))
* [Object.FindObjectsByType(Type, FindObjectsInactive)](/engine/6000.7/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytype\(type-findobjectsinactive\))
* [Object.DontDestroyOnLoad(Object)](/engine/6000.7/script-reference/unityengine/object/dontdestroyonload.md)
* [Object.FindAnyObjectByType\<T>()](/engine/6000.7/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytypet\(\))
* [Object.FindAnyObjectByType\<T>(FindObjectsInactive)](/engine/6000.7/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytypet\(findobjectsinactive\))
* [Object.FindObjectsByType\<T>()](/engine/6000.7/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytypet\(\))
* [Object.FindObjectsByType\<T>(FindObjectsInactive)](/engine/6000.7/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytypet\(findobjectsinactive\))
* [Object.FindAnyObjectByType(Type)](/engine/6000.7/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytype\(type\))
* [Object.FindAnyObjectByType(Type, FindObjectsInactive)](/engine/6000.7/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytype\(type-findobjectsinactive\))
* [Object.ToString()](/engine/6000.7/script-reference/unityengine/object/tostring.md)
* [Object.name](/engine/6000.7/script-reference/unityengine/object/name.md)
* [Object.hideFlags](/engine/6000.7/script-reference/unityengine/object/hideflags.md)

### Operators

| Operator                                                                           | Description                                                             |
| ---------------------------------------------------------------------------------- | ----------------------------------------------------------------------- |
| [operator ==](/engine/6000.7/script-reference/unityengine/object/op-equality.md)   | Compares two object references to see if they refer to the same object. |
| [bool](/engine/6000.7/script-reference/unityengine/object/op-implicit.md)          | Determines whether the object exists.                                   |
| [operator !=](/engine/6000.7/script-reference/unityengine/object/op-inequality.md) | Compares if two objects refer to a different object.                    |
