# SpriteParams

> Creates a new set of sprite parameters.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

## SpriteParams(Sprite)

Creates a new set of sprite parameters.

```csharp
public SpriteParams(Sprite s)
```

### Parameters

**** (\[Sprite]\(/engine/6000.7/script-reference/unityengine/sprite)):&#x20;

### Remarks

Constructor for the sprite parameters used by sprite rendering functions.

## SpriteParams(Sprite, Color, SpriteMaskInteraction)

Creates a new set of sprite parameters.

```csharp
public SpriteParams(Sprite s, Color spriteColor, SpriteMaskInteraction mask = SpriteMaskInteraction.None)
```

### Parameters

**** (\[Sprite]\(/engine/6000.7/script-reference/unityengine/sprite)): **** (\[Color]\(/engine/6000.7/script-reference/unityengine/color)): **** (\[SpriteMaskInteraction]\(/engine/6000.7/script-reference/unityengine/spritemaskinteraction)):&#x20;

### Remarks

Constructor for the sprite parameters used by sprite rendering functions.
