SupportedRenderers
Use a supported Renderer as a source of the mask.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.SpriteMaskModule
SupportedRenderers = 1
Remarks
Supported Renderers are: SpriteRenderer, SpriteShapeRenderer and TilemapRenderer.