# spriteAtlasTextureScale

> The Variant scale of Texture used by the Sprite. This is useful to check when a Variant SpriteAtlas is being used by Sprites.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public float spriteAtlasTextureScale { get; }
```
