# rect

> Location of the Sprite on the original Texture, specified in pixels.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public Rect rect { get; }
```

### Remarks

Additional Resources: [Sprite.bounds](/engine/6000.7/script-reference/unityengine/sprite/bounds.md).
