# packingMode

> If Sprite is packed (see Sprite.packed ), returns its SpritePackingMode.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public SpritePackingMode packingMode { get; }
```
