# ReportProgress(string, double, Action<bool>)

> See Social.ReportProgress.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.SocialPlatforms](/engine/6000.7/script-reference/unityengine/socialplatforms.md)
* **Assembly:** UnityEngine.GameCenterModule

> **Warning:**
>
> **Deprecated.** ISocialPlatform is deprecated and will be removed in a future release.

```csharp
void ReportProgress(string achievementID, double progress, Action<bool> callback)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): **** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): **** (\[Action\<bool>]\(https\://learn.microsoft.com/dotnet/api/system.action)):&#x20;
