# HardOnly

> Hard Shadows Only.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
HardOnly = 1
```

### Remarks

Additional Resources: [QualitySettings.shadows](/engine/6000.7/script-reference/unityengine/qualitysettings/shadows.md), [Light.shadows](/engine/6000.7/script-reference/unityengine/light/shadows.md).
