# GetPropertyName(int)

> Returns the name of the shader property at the specified index.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public string GetPropertyName(int propertyIndex)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The index of the shader property.

### Returns

| Type                                                           | Description |
| -------------------------------------------------------------- | ----------- |
| [string](https://learn.microsoft.com/dotnet/api/system.string) |             |

### Remarks

If Unity cannot find a property at the specified index, the function throws an `ArgumentOutOfRangeException`.
