# ScreenCapture

> Provides methods to take screenshots.

## Definition

* **Type:** Class
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ScreenCaptureModule

```csharp
public static class ScreenCapture
```

## Static Methods

| Method                                                                                                                                | Description                                                            |
| ------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------- |
| [CaptureScreenshot](/engine/6000.7/script-reference/unityengine/screencapture/capturescreenshot.md)                                   | Captures a screenshot and saves it as a .png file to a specified path. |
| [CaptureScreenshotAsTexture](/engine/6000.7/script-reference/unityengine/screencapture/capturescreenshotastexture.md)                 | Captures a screenshot of the game view into a Texture2D object.        |
| [CaptureScreenshotIntoRenderTexture](/engine/6000.7/script-reference/unityengine/screencapture/capturescreenshotintorendertexture.md) | Captures a screenshot of the game view into a RenderTexture object.    |

## Enums

| Enum                                                                                                                          | Description                                                                                                                        |
| ----------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------- |
| [ScreenCapture.StereoScreenCaptureMode](/engine/6000.7/script-reference/unityengine/screencapture/stereoscreencapturemode.md) | Enumeration specifying the eye texture to capture when using ScreenCapture.CaptureScreenshot and when stereo rendering is enabled. |
