# WSAPlayerARM

> In the player on Windows Store Apps when CPU architecture is ARM.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
WSAPlayerARM = 20
```

### Remarks

Additional Resources: [RuntimePlatform](/engine/6000.7/script-reference/unityengine/runtimeplatform.md), [Platform dependent compilation](/engine/6000.7/manual/scripting/compilation-and-code-reload/script-compilation/conditional-compilation/platform-dependent-compilation.md).
