slideHit
The specific contact found when a slide movement is performed with Rigidbody2D.Slide.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public RaycastHit2D slideHit { readonly get; set; }
Remarks
When a slide along a surface occurs, the slide may hit a surface tangent to the movement. This RaycastHit2D represents that contact.
It is possible that movement along a surface occurs without any contact to a surface. In this case, the RaycastHit2D will be invalid.
NOTE: This contact does not represent the surface itself that the movement is tangent to. That is represented by _surfaceHit.