# BGRA10101010_XR

> Color render texture format, 10 bit per channel, extended range.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
BGRA10101010_XR = 26
```

### Remarks

The components are linearly encoded and their values range from -0.752941 to 1.25098.

Note that not all graphics cards support this format. Use [SystemInfo.SupportsRenderTextureFormat](/engine/6000.7/script-reference/unityengine/systeminfo/supportsrendertextureformat.md) to check for support.

Additional Resources: [RenderTexture](/engine/6000.7/script-reference/unityengine/rendertexture.md) class, [SystemInfo.SupportsRenderTextureFormat](/engine/6000.7/script-reference/unityengine/systeminfo/supportsrendertextureformat.md).
