# ARGB1555

> Color render texture format, 1 bit for Alpha channel, 5 bits for Red, Green and Blue channels.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
ARGB1555 = 6
```

### Remarks

Note that not all graphics cards support 16 bit textures. Use [SystemInfo.SupportsRenderTextureFormat](/engine/6000.7/script-reference/unityengine/systeminfo/supportsrendertextureformat.md) to check for support.

Additional Resources: [RenderTexture](/engine/6000.7/script-reference/unityengine/rendertexture.md) class, [SystemInfo.SupportsRenderTextureFormat](/engine/6000.7/script-reference/unityengine/systeminfo/supportsrendertextureformat.md).
