# enableShadingRate

> Make this render texture usable as a shading rate image.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool enableShadingRate { get; set; }
```

### Remarks

When `true`, the render texture can be used as a shading rate image.

Additional Resources: [RenderTexture.enableShadingRate](/engine/6000.7/script-reference/unityengine/rendertexture/enableshadingrate.md).
