# SRGB

> When this flag is set, reads and writes to this texture are converted to SRGB color space. See RenderTexture.sRGB for more details.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
SRGB = 4
```
