# width

> The width of the render texture in pixels.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public override int width { get; set; }
```

### Remarks

Note that unlike [Texture.width](/engine/6000.7/script-reference/unityengine/texture/width.md) property, this is both read and write - setting a value changes size.

Additional Resources:: [RenderTexture.height](/engine/6000.7/script-reference/unityengine/rendertexture/height.md), [format](/engine/6000.7/script-reference/unityengine/rendertexture/graphicsformat.md), [RenderTexture.depth](/engine/6000.7/script-reference/unityengine/rendertexture/depth.md).
