# sun

> The light used by the procedural skybox.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static Light sun { get; set; }
```

### Remarks

If none, the brightest directional light is used.
