# fogMode

> Fog mode to use.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static FogMode fogMode { get; set; }
```

### Remarks

```csharp
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour
{
    void Example()
    {
        // Use linear fog
        RenderSettings.fogMode = FogMode.Linear;
    }
}
```

Additional Resources: [RenderSettings.fog](/engine/6000.7/script-reference/unityengine/rendersettings/fog.md).
