# SInt8

> 8-bit signed integer.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
SInt8 = 7
```

### Remarks

This format matches the @sbyte@ data type in C#, with values ranging from -128 to 127.

Additional Resources: [Mesh](/engine/6000.7/script-reference/unityengine/mesh.md) class, [VertexAttribute](/engine/6000.7/script-reference/unityengine/rendering/vertexattribute.md) enum, [Mesh.GetVertexAttributeFormat](/engine/6000.7/script-reference/unityengine/mesh/getvertexattributeformat.md).
