# format

> Format of the vertex attribute.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public VertexAttributeFormat format { readonly get; set; }
```

### Remarks

Default value is [VertexAttributeFormat.Float32](/engine/6000.7/script-reference/unityengine/rendering/vertexattributeformat/float32.md).

Additional Resources: [Mesh.SetVertexBufferParams](/engine/6000.7/script-reference/unityengine/mesh/setvertexbufferparams.md).
