# reflectionProbesBlendDistance

> If this property is true, the blend distance field in the Reflection Probe Inspector window is editable.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool reflectionProbesBlendDistance { get; set; }
```

### Remarks

Additional Resources: [ReflectionProbe.blendDistance](/engine/6000.7/script-reference/unityengine/reflectionprobe/blenddistance.md).
