# Shadowmask

> Determines what is supported by the rendering pipeline. This enum is similar to MixedLightingMode.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Shadowmask = 4
```
