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Unity Engine


FadeOut

Jumps to the final stage of the Splash Screen and performs a fade from the background to the game.
Read time 1 minuteLast updated 6 days ago

Definition

FadeOut = 1

Examples

using System.Collections;using UnityEngine;using UnityEngine.Rendering;// This example shows how the Splash Screen can be canceled early via the user pressing any key.public class Example : MonoBehaviour{ public SplashScreen.StopBehavior stopBehavior; void Start() { StartCoroutine(SplashScreenController()); } IEnumerator SplashScreenController() { SplashScreen.Begin(); while (!SplashScreen.isFinished) { // Fade to the background if the user presses any key during the Splash Screen rendering. if (Input.anyKeyDown) { SplashScreen.Stop(stopBehavior); break; } yield return null; } }}