# sortAtRoot

> Ignores any parent SortingGroup and sorts this and its descendant Renderers against other Renderers at the root level.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool sortAtRoot { get; set; }
```
