# Normal

> Signifies that values of this property contain Normal (normalized vector) data.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Normal = 8
```

### Remarks

When this flag is set, the default Material Inspector displays a warning if you assign incompatible data in the Material. For example, if a Texture is not a Normal Map Texture, the default Material Inspector displays a warning and suggests that you fix it.

This flags corresponds to the "\[Normal]" attribute.
