# EmitWorldGeometryForSceneView(Camera)

> Emits UI geometry into the Scene view for rendering.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static void EmitWorldGeometryForSceneView(Camera cullingCamera)
```

### Parameters

**** (\[Camera]\(/engine/6000.7/script-reference/unityengine/camera)): Camera to emit the geometry for.
