# SetSplitCullingPlane(int, Plane)

> Set the split culling plane at a given index.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void SetSplitCullingPlane(int index, Plane plane)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): **** (\[Plane]\(/engine/6000.7/script-reference/unityengine/plane)):&#x20;

### Remarks

Additional Resources: [ScriptableCullingParameters.splitPlaneCount](/engine/6000.7/script-reference/unityengine/rendering/scriptablecullingparameters/splitplanecount.md), [ScriptableCullingParameters.GetSplitCullingPlane](/engine/6000.7/script-reference/unityengine/rendering/scriptablecullingparameters/getsplitcullingplane.md).
