# sourceColorBlendMode

> Blend factor used for the color (RGB) channel of the source.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public BlendMode sourceColorBlendMode { get; set; }
```

### Remarks

Additional Resources: ShaderLab: Blending.
