# defaultSpeedTree8Shader

> Return the default SpeedTree v8 Shader for this pipeline.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public virtual Shader defaultSpeedTree8Shader { get; }
```

### Remarks

This shader will be used during the import process of SpeedTree v8 assets. If `null` is returned, the default "Nature/SpeedTree8" will be used.
