# overrideShader

> The shader to render the RendererList's GameObjects with. This overrides the shader for each GameObject. Override shaders do not override existing material properties.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering.RendererUtils](/engine/6000.7/script-reference/unityengine/rendering/rendererutils.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public Shader overrideShader
```
