# allowVisualEffects

> Whether to allow VFXRenderers.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool allowVisualEffects
```

### Remarks

If this value is false and the Renderer is a VFXRenderer, then the test fails.

Additional Resources: [RayTracingAccelerationStructure.CullInstances](/engine/6000.7/script-reference/unityengine/rendering/raytracingaccelerationstructure/cullinstances.md).
