# idToObjectMapping

> An array of Objects that can be used to deterimine the object at each pixel in _destination, first by decoding colors from _destination to an index using ObjectIdResult.DecodeIdFromColor, and then by looking up this index in this array.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public Object[] idToObjectMapping { get; }
```
