# MachineLearningOperator

> Represents a compiled machine learning operator handle.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule
* **Implements:** [IEquatable\<MachineLearningOperator>](https://learn.microsoft.com/dotnet/api/system.iequatable-1)

```csharp
public struct MachineLearningOperator : IEquatable<MachineLearningOperator>
```

## Properties

| Property                                                                                            | Description                                                                                                   |
| --------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------- |
| [IsValid](/engine/6000.7/script-reference/unityengine/rendering/machinelearningoperator/isvalid.md) | Gets a value indicating whether the machine learning operator is successfully compiled and can be dispatched. |
