# LightShadowResolution

> Shadow resolution options for a Light.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public enum LightShadowResolution
```

## Remarks

Additional Resources: [Light.shadowResolution](/engine/6000.7/script-reference/unityengine/light/shadowresolution.md), [QualitySettings.shadowResolution](/engine/6000.7/script-reference/unityengine/qualitysettings/shadowresolution.md), [Shadow map size calculation](/engine/6000.7/manual/lighting-overview/shadows/shadow-performance.md).

## Fields

| Value                                                                                                                     | Description                                    |
| ------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------- |
| [FromQualitySettings](/engine/6000.7/script-reference/unityengine/rendering/lightshadowresolution/fromqualitysettings.md) | Use resolution from QualitySettings (default). |
| [High](/engine/6000.7/script-reference/unityengine/rendering/lightshadowresolution/high.md)                               | High shadow map resolution.                    |
| [Low](/engine/6000.7/script-reference/unityengine/rendering/lightshadowresolution/low.md)                                 | Low shadow map resolution.                     |
| [Medium](/engine/6000.7/script-reference/unityengine/rendering/lightshadowresolution/medium.md)                           | Medium shadow map resolution.                  |
| [VeryHigh](/engine/6000.7/script-reference/unityengine/rendering/lightshadowresolution/veryhigh.md)                       | Very high shadow map resolution.               |
