sampleCount
The number of samples per pixel in this rendering configuration.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public int sampleCount
Remarks
Must always be 1 or more. A value greater than 1 indicates the rendering configuration is using multi-sampled anti-aliasing. See: CommandBuffer.BeginRenderPass, GraphicsStateCollection.GraphicsState.SetRenderPassData.