invertProjection
Flag indicating if the projection matrix is inverted in this rendering configuration.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public bool invertProjection
Remarks
The projection matrix may be inverted if the render texture in use was created with the RenderTextureCreationFlags.AllowVerticalFlip flag.