# TryGetRenderPipelineSettings<T>(out T)

> Gets a IRenderPipelineGraphicsSettings from the GraphicsSettings and returns if the setting is found.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

## TryGetRenderPipelineSettings\<T>(T)

```csharp
public static bool TryGetRenderPipelineSettings<T>(out T settings) where T : class, IRenderPipelineGraphicsSettings
```

### Parameters

**** (T):&#x20;

### Returns

| Type                                                          | Description                                                                                                                                                                                           |
| ------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True if the [IRenderPipelineGraphicsSettings](/engine/6000.7/script-reference/unityengine/rendering/irenderpipelinegraphicssettings.md) is currently available and registered for the given pipeline. |
