# TryGetCurrentRenderPipelineGlobalSettings(out RenderPipelineGlobalSettings)

> Obtains the current active pipeline RenderPipelineGlobalSettings.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

## TryGetCurrentRenderPipelineGlobalSettings(RenderPipelineGlobalSettings)

```csharp
public static bool TryGetCurrentRenderPipelineGlobalSettings(out RenderPipelineGlobalSettings asset)
```

### Parameters

**** (\[RenderPipelineGlobalSettings]\(/engine/6000.7/script-reference/unityengine/rendering/renderpipelineglobalsettings)):&#x20;

### Returns

| Type                                                          | Description                                 |
| ------------------------------------------------------------- | ------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True, if the global setting has been found. |
