# isScriptableRenderPipelineEnabled

> If the value is true, a Scriptable Render Pipeline is active.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static bool isScriptableRenderPipelineEnabled { get; }
```

### Remarks

Additional Resources: [GraphicsSettings.currentRenderPipeline](/engine/6000.7/script-reference/unityengine/rendering/graphicssettings/currentrenderpipeline.md).
