# GetRenderPipelineSettings<T>()

> Gets the RenderPipelineGlobalSettings asset assigned to the given RenderPipeline asset.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static T GetRenderPipelineSettings<T>() where T : class, IRenderPipelineGraphicsSettings
```

### Returns

| Type | Description                                                                                              |
| ---- | -------------------------------------------------------------------------------------------------------- |
| T    | A valid [RenderPipeline](/engine/6000.7/script-reference/unityengine/rendering/renderpipeline.md) asset. |
