# renderingLayerMask

> Unity renders objects whose Renderer.renderingLayerMask value is enabled in this bit mask.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public uint renderingLayerMask { get; set; }
```

### Remarks

Additional Resources: [ScriptableRenderContext.DrawRenderers](/engine/6000.7/script-reference/unityengine/rendering/scriptablerendercontext/drawrenderers.md), [Renderer.renderingLayerMask](/engine/6000.7/script-reference/unityengine/renderer/renderinglayermask.md), Creating a simple render loop in a custom render pipeline.
