# UNITY_LIGHT_PROBE_PROXY_VOLUME

> UNITY_LIGHT_PROBE_PROXY_VOLUME is set when Light Probe Proxy Volume feature is supported by the current graphics API and is enabled in the Graphics Tier settings. You can only set a Graphics Tier in the Built-in Render Pipeline.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
UNITY_LIGHT_PROBE_PROXY_VOLUME = 23
```

### Remarks

Additional Resources: [LightProbeProxyVolume](/engine/6000.7/script-reference/unityengine/lightprobeproxyvolume.md), [TierSettings.enableLPPV](/engine/6000.7/script-reference/unityeditor/rendering/tiersettings/enablelppv.md).
