# submeshIndex

> Specifies which sub-mesh of the Mesh identified by BatchDrawCommand.meshID to use to render the instances in this draw command.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public ushort submeshIndex
```
