# storeAction

> The store action to use with this attachment when the RenderPass ends. Only used when either AttachmentDescriptor.ConfigureTarget or AttachmentDescriptor.ConfigureResolveTarget has been called.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public RenderBufferStoreAction storeAction { get; set; }
```
