# loadAction

> The load action to be used on this attachment when the RenderPass starts.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.7/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public RenderBufferLoadAction loadAction { get; set; }
```
