# ResetLocalBounds()

> Reset custom local space bounds.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void ResetLocalBounds()
```

### Remarks

After you have set up custom local space bounding volume override with [Renderer.localBounds](/engine/6000.7/script-reference/unityengine/renderer/localbounds.md), you can remove it with `ResetLocalBounds`. This makes the renderer use default local space bounding volume.
